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Karl

+Founder
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Everything posted by Karl

  1. Jay is PW admin, not owner. I'm the owner, dumb Zell.
  2. Excuse me sir, I was asked for my input and my input was given. Watch who you're talking to next time.
  3. Tbh, I see no clear "winner". Foe were at the west of where the fight originally started with people who had returned/survived, MM were at the east, with people who had returned/survived. Both clans show evidence of this, Foe with pictures, MM with videos. I would personally call it a draw and say gl to both clans tomorrow, may the best clan win.
  4. Programming is a server side web programming language, it could go in either.
  5. Welcome to PW man. I remember you from ages ago.
  6. Most people knew about this update before it happened, seems dumb to release it so long after it was leaked imo.
  7. 18-Nov-2009 - Adventurer’s Log You’ll find that clicking on a player’s forum avatar image will take you to that player’s Adventurer’s Log – a new website feature where you can check all sorts of interesting facts about your character. From current quest progress to recent personal events, you’ll be able to get the latest news on your and other players’ accounts. If you’ve visited Iconis’s Photo Booth, there’ll even be a couple of pictures of your character. As you play we’ll be generating interesting news about your character’s experiences: high-level NPCs killed, expensive monster drops, and even player kills made on PvP Worlds will be logged. You can also look at other players’ logs (if they’re public) and compare characters. We feel we’ve covered a broad selection of newsworthy events, but would love to hear your ideas for what else you might like to see. Be advised that every player’s Adventurer’s Log is publicly viewable by default, but you can set your profile to be available to ‘Friends only’, or make it ‘Private’ so only you can see it. Regardless of your Log’s privacy setting, your ‘Time Played’ information will only be visible by you. The Adventurer’s Log can also be accessed via the website’s Community menu, or by clicking here. We also like to point out that it’s possible for members to directly link to the images of their avatar as taken in the Photo Booth. These are the images displayed both on the forums and in the Adventurer's Log. The process for doing so is quite straightforward, and is explained here.
  8. Karl

    New Section.

    If you log in within 2 weeks you can play forever, if you miss the 2 weeks, you can't.
  9. Karl

    New Section.

    I agree :) I'll see who else agrees before adding it.
  10. 17-Nov-2009 - Potions, Spells and Runes We’ve taken a careful look at the extreme Herblore potions we released a few weeks ago and have now reintroduced them to safe PvP minigames – that includes Castle Wars, Soul Wars, safe Clan Wars, TzHaar Fight Pit, and the Duel Arena (but not ‘no-potion’ fights or Tournaments). As part of this, we’ve slightly changed the way in which the extreme magic potion works – it now provides a visible Magic stat boost of 7, which decreases over time as with other stat-boosting potions. The normal magic potion’s level boost has been increased to +5. We have, however, also made a change to the Magic skill itself, so that if your Magic level is boosted by any means, you will inflict +3% magic damage per boosted level. This is on top of the +10% magic damage you inflict when wielding certain staves. Part of the reason for these changes is that we’ve added four new high-level elemental battle spells to the standard spellbook. The Wind Surge (level 81), Water Surge (level 85), Earth Surge (level 90) and Fire Surge (level 95) spells each require one blood and one death rune, and some air runes (and some water, earth or fire runes for those respective elemental spells). The max hit of Fire Surge is: 28 without boosts 30 with a magic damage-boosting staff 33 with extreme magic/overload 37 with both extreme magic/overload and a magic damage-boosting staff With those updates, you’re going to need some more runes, so, to top it all off, Runecrafting also gets a tweak. As of today, crafting multiple runes out of one essence has changed for the better. Before, you would only gain the ability to craft an extra rune at specific Runecrafting levels (e.g. 2 air runes at level 11, 3 air runes at level 22, 4 at level 33, and so on). Now, there is a ‘chance’ of getting an extra rune on ‘some’ of your essences if you are between those set levels, with that chance increasing as your level increases (e.g. at Runecrafting levels 12-21, you will gain 2 or 3 air runes per essence). If you want to imagine it visually, what used to be a step graph has been smoothed out into a curve. This is explained in a little more detail in the Game Guide, but the bottom line is that you’ll receive more runes for your hard work. In other news... Your run mode setting is now stored between logins. You can now take Ava's Attractor and Accumulator to Lanthus and you will be able to retrieve dropped ammo while in Castle Wars. There's also a toggle option on both items to allow you to stop receiving junk. The pharaoh's sceptre now displays its remaining charges in the name of the item. The Summoning skillcape now has a boost option to match other skillcapes. Cannons will no longer waste cannonballs on NPCs in the process of dying. You can now also top up the ammo when it's already firing and there’s an auto-setup feature. Bones to Peaches and Bones to Bananas can now be used to convert any bones up to and including big bones.
  11. Nice guide, as already said, no more pictures are necessary, as there's a video.
  12. Good topic Rain, I'm looking to keep the directory updated. So please PM me the required information if you want your clans directory updated.
  13. Bit low of submissions this week, but not short on quality. Vote away, sorry about the delay this week. But Coz was supposed to be running it, however has been unable to.
  14. That, and because pures can give other pures more advice than a main-driven website can.
  15. I'd just like to thank everyone for helping the community grow. Since we opened we've had a steady amount of members who have been committed to posting quality topics. We've now achieved our first major milestone and to celebrate I'd like to release a project that a couple of moderators and myself have been working on. This may/may not be of use to you and it is intended to help the pures out there rather than just clans as a whole. On our homepage (here) you will now find a new link under the tools category called "RuneScape Calculators". I have added major skills as well as a combat calculator which is 99.9% accurate. This update is the first step to many others which will use the RuneScape calculators. I'm not going to go in to detail as it's a huge project and I do not have a completion date yet. If you would like any other items adding to any of the calculators, or any new features. Then you can reply to this post and I'll add them as soon as I can. Please give as much detail, name, level, and exp at least. Also, I'd like to take this opportunity to let you know I'm trying to make Pure Warfare a recognised fansite. To view the current list of recognised fansites click here. You can help by replying to this post on the RuneScape forums and telling them a bit about Pure Warfare http://services.runescape.com/m=forum/foru...,104,7,58601096. Pure Warfare is here to support players of RuneScape, we're not just here for clans. Calculators link: http://pure-warfare.com/calculators.php
  16. Re-opened for a discussion on the declaration. Please note this has not yet been accepted by MM.
  17. You may post afterwards to receive C&C :)
  18. I've removed your thread, as they're supposed to remain anonymous until after the voting has been cast.
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