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Mageof Pain4

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About Mageof Pain4

Previous Fields

  • RS Name
    Mageof Pain4
  • Current Clan
    Pure Annihilation

Mageof Pain4's Achievements

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  1. 1 Def. 1 Prayer. No teles. Sticking to the roots of a pure. Definitely going to skill and take advantage of the economy.
  2. I see too many pures tele'ing at level 1-5, and using the Ring of Life. Like wtf.
  3. Need F2P PK servers. The game would also see an explosion in numbers if it became accessible to F2P in some form. I think an actual F2P component of Old Scape will be needed to keep it alive after 6-12 months. But yea...F2P > P2P.
  4. How many clans is that Zam??? guy going to keep making. TH. FI. Bleh. Where are the friends I had in AAO and PA at!
  5. Yea, was going to re-open PA back then, but ultimately it was a bad idea - especially if 30 Defense is the new 1 Defense. Game has changed far too much. Was just wanting to reconnect. I'll probably be posting another one of these in like a year anyways, lol. I saw Omni posting about. I'm in contact now with Legacy, Doc, and pknarrow via FB. Good times there. Fr0ze, Seb, where are thou? lol. Good times.
  6. Hello. I'm from the 06 - 08 era of RS. I'm just posting this to see if any old friends are still kicking around (Omni? TIA? Jayhawk? PKNArrow? Seb? Diablo? Legacy...etc). Would be cool to talk to some old PA cows again. Also, would like to know what has transpired in the 'pure world' in the past year and a half. Basic summaries are good. Just curious. So hi. :)
  7. I want IR, AAO & TGG back. Just so we can wreck them at 5vs5s and 10vs10s all day long with our -10 defense stats and amour. Sup Zell, Zo, Zom, Hell/Junior, Shroom, Jest, Eeb, P0ke...etc. :)
  8. There will be more pure teams than pure clans. Pure clans are a minority to pure teams. Good topic.
  9. How many clans in total did he lead per week?
  10. PA isn't officially re-opened, yet. We're just all getting together in IRC and discussing this entire fiasco. I mean, odds are good we will re-open but it isn't like we're planning pk trip times and doing inactive sweeps.
  11. IcoolstoneI, Newbbeme & I @ Castle/Edge = Good times.
  12. The whole H vs NH is actually going to have substance again and the H vs NH will be back and will embed itself in the clans we see re-open or the clans that are still around. The honour vs non-honour thing has a few selling features that forces it to become something every single clan considers. It establishes itself because of these reasons: 1. If teams can say that another team is 'noob', or is not as good as this team because they do 'this or 'that', then the H vs NH system will instantly be there. This and that can be teleing or protecting. Both of these are highly noticeable and most old pkers and even new ones HATE teams who do tele or prot. Because we get mad @ people who do tele/prot or do something 'noob', we're going to view it as a negative and we're going to consider it when we rank clans against each other. If I take FoE & MM and I have to choose who is number 1. They're both exactly the same in terms of numbers, skill & organization. The only deciding factor is that MM has 3-5 more people protecting their items. Or FoE has been caught with having being tele in 1vs1s or in clan trips. Whichever way it goes, you're going to be able to rank clans based on if they tele or not. And from this we get a list of things that are 'okay' to do, that make you honour and then we get a list of 'no, don't do these things', that make you non-honour. It may take a month or two, but it'll be extremely noticeable to see how the new honour system gains popularity and is the basis for flame wars. 2. Everyone likes to flame/insult for one reason or another. A H vs NH system that basically makes it 'acceptable' to insult/bash/flame another team is going to be used. I can't remember how many teams got topics made about one or two of their members protecting or teleing in 1vs1's @ edge and thus losing their reputation and eventually just closing. 3. For clans, 3 extra spaces of food or even just one more space for anything that offers more bonuses than a shark/pot, is invaluable. Clans are only as good as their weakest link. If teams allow their members to tele, all of them will be down by 3 food in F2P. In P2P they'll be down by a pot, food or some item will be used instead of another item that could make the deciding KO on any important kill in a war/run-in. It is counter-intuitive to allow your members to use teles. It is going to hurt your team/clan's performance more than you can realize. And from this teams will tell all of their members to not tele in any of their PK activities. Whether they're luring or 1vs1ing, they just won't be allowed to. And from this the H vs NH will mature over time. 4. Everyone wants to belong to 'something' And if they can belong to 'Honour' and make easy friends from just not teleing or protecting, they will. Even if it was hugely disadvantageous to them to do so, they will simply just to belong to something everyone else belongs to. However, it isn't disadvantageous. Not using protect is going to gain you anywhere from another second or 10 seconds of prayer. This is a lot of time in a 1vs1 and is invaluable in a war. Using teles, you have 3 less food to stay longer and try and get a KO. 5. It is stupid to tele or protect in the long-term for 1vs1s or wars. It may seem like it works in your favour and it'll save you GP, but it doesn't. Majority of my kills are from having 2 food left and chasing a guy down through Edge who just ran out of food and doesn't realize if he had kept 3 more food instead of a tele, he would be the one chasing me. Even if it is just 1 food slot or 1 item slot, the concept is the same and it is never negligible. -- Summary: For both practical reasons and methodical reasons teleing, protecting and other tactics will always form the H vs NH system.
  13. W2 Fally was the best. Also, it will be easier to find food/gear for lower prices in W2 than with the GE. However, the kids that merchant aren't going to budge on their thousands of stock. You gotta find the kids who fished or made their own materials and just want to get rid of the junk. I remember runes being southwest of the bank, potions being northwest of the bank, armour in the park. I don't remember where food was sold. I remember mining/smithing stuff was sold to the west. Prayer book pages & TT rewards were sold above potions. So much fun.
  14. Train woodcutting. With the bank in Lumbridge now, woodcutting is all you need to return fast. Or in P2P, you have ancients or like the switch to use. Why the wondering? Returning really hasn't gotten faster, but it has gotten easier. Taking all of BH/FoG/CW out isn't going to slow down the rate at which you can return.
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